The next development phase
The next development phase is finally here, after almost a three years of work I've started the alpha testing phase. After I wrote a complete screenplay of the videogame I started scripting a prototype - a complete fully playable version of the videogame with placeholder assets. No production illustrations, animations, music, voiceovers - just sketch placeholders. I'm now testing this prototype with a closed group of testers and collecting feedfack. This testing phases will take its time, months probably. When all the feedback is collected, I'll do all the necessary changes to the game to improve it and then I'll be ready to move forward into the next development phase - production.